Version 0.1.4 Changelog

Version 0.1.4 has released with a bunch of bug fixes and adjustments, here's what's changed!


  • Re-added Baldi's countdown and "ready or not" audio clips.
  • Whirlpools no longer remove items. Instead, they will now suck the player and NPCs in and teleport them somewhere else on the map!
    • Also adjusted the amount of whirlpools that spawn in a flood, and the strength of whirlpools.
  • Tweaked shaders for potentially better performance when fog is not active.
  • Updated to the latest version of Unity 2019 (2019.4.5f1).
  • Added a text prompt on the sign-in screen to enter your name if no names have been added.

Bug fixes:

  • Made multiple fixes to the level generator. The following changes will result in seeds changing!
    • All types of swinging doors should no longer be able to spawn on top of each other.
    • Rooms can no longer spawn at the corners of halls and other rooms. This is to fix a bug that could allow rooms to spawn, but have no connection to a hall or room. This most commonly occurred with Gotta Sweep's closet.
    • Fixed multiple bugs which allowed things such as lockers to spawn over windows and posters to spawn behind wall-covering objects.
  • Principal of the Thing can no longer get stuck inside It's A Bully while trying to send him to detention.
  • Stamina now recharges while inside lockers Okay so this is embarrassing... I fixed this, and then this introduced another bug, so I fixed that, which ultimately... Unfixed this and I didn't realize it until after I released the update. OOPS! Expect this to be fixed in the next update.
  • Math Machine notebooks will now appear on the map in endless mode when they respawn, but before the new problem is solved.
  • The level generator will no longer connect tiles to null tiles, which are used on elevators. This fixes a bug that would allow hallways to rarely connect to the inside of the elevator.
  • Fixed a bug where Playtime wouldn't return to normal speed when using a Nametag while she was chasing you.
  • Fixed upside down locker textures.
  • Principal of the Thing will no longer stop running when being pushed by an outside force when using the Principal Whistle.
  • Fixed a missing subtitle for when notebooks respawn.
  • Fixed Chalkles sprite fade-in. It will now fade in from black to white, instead of from transparent to fully opaque.
  • Fixed Cloudy Copter continuing to blow wind even if he leaves his location to go to a party.
  • Skybox was supposed to render properly in the playground, but due to an oversight it's not quite right yet. A proper fix will be in the next update.
  • Elevators can now be exited from the inside when they are closed as a failsave if the player somehow accesses a closed elevator.


Baldi's Basics + 66 MB
Jul 25, 2020
Baldi's Basics + 71 MB
Jul 25, 2020
Baldi's Basics + 66 MB
Jul 25, 2020

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